Customer starts looking around for coffee kiosks to serve his demand. I want to make marketing module work in such a way, so there can’t be a single most effective working marketing strategy, and the player must always adapt to market and new situations.Ĭustomers walk, notice kiosks and decide where to buy a coffee. But there are different customers with different needs, different locations with different challenges and competitors, who also want to sell their coffee. More satisfied customers, more sales, more money. And if everything is done correctly, clients will decide to buy coffee and spend their money at your kiosk. In upcoming Alpha 1.2 marketing are getting a huge update and in this devlog, I’ll try to describe how it will work.īase element and point of sales are a coffee kiosk it has three base parameters – visibility, attraction, and popularity. And marketing is one of the most complicated modules of CoffeeBiz. The base concept of this game – sophisticated and realistic business simulation. Unlimited amount of business strategies to try out.Office with the manager to organize and improve business operations and research new business opportunities.Random events like employee illness, vandalism, and other that will affect your operations and sales.Equipment (like coffee machines) to research, buy, service and repair to keep coffee quality and brew speed at high levels.Assign them to the barista, assistant or managers positions. Employees to hire, fire, motivate and educate.Four customer types with different needs and demand to analyze.Buy ingredients, place coffee machine and barista, set prices, promote and make money Kiosk to brew coffee and sell it to customers.Different locations to explore and decide where is the best location to run business.Pixel-perfect 2.5D graphics with dynamic lighting. Its deep and detailed business simulation game with ‘hard to win, easy to get bankrupt’ concept in its core. This game is not another ‘click and wait’ kind of game. Created in isometric pixel art graphic style by a single developer. Start your first coffee kiosk, brew, expand, hire, deal with competitors, build a well-known brand, risk, and do everything else needed to build a prosperous and profitable business. And the full version of Espresso Tycoon - by the end of 2022, so.CoffeeBiz tycoon is a mix of entrepreneurship fun and complicated business simulation. We're preparing the demo version - it's supposed to be ready by the end of this year. On our Steam page, you can see the re-broadcast stream (with me. Here's our trailer: And here's our Steam page: We believe that a lot of gamers still want to play tycoon games. The 3D coffee editor will be one of the greatest features in our game - with a lot of different layers, counting the amount of each of them, calories, allergens, and seeing how the market is going to react to each new recipe. You're supposed to run a coffee shop and build the whole coffee business - that means decorating the coffee shop, managing the employees, setting the menu and prices, creating new recipes, taking care of the supply chain, problem-solving, and checking the budget. I would like to show you our Espresso Tycoon - the first game from our studio.
0 Comments
Leave a Reply. |